S.T.A.L.K.E.R. Lost Alpha Mod Released

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S.T.A.L.K.E.R.: Lost Alpha Mod
S.T.A.L.K.E.R. Lost Alpha Mod

Mod DB now features the first release version of S.T.A.L.K.E.R.: Lost Alpha for S.T.A.L.K.E.R.: Shadow of Chernobyl, a modification that attempts to bring to life a version of S.T.A.L.K.E.R. more closely aligned with the vision of the game first presented by developer GSC Game World during the game’s development. As they explain, at some point this took on a life of its own: “We started to develop Lost Alpha in the summer of 2008.

The project first started out as a modification to add back the cut levels which all Stalker fans knew of. After a while, it became more than just a modification, it became our dream game, how we saw S.T.A.L.K.E.R. We hope to give you the same feeling when you first played S.T.A.L.K.E.R. A new chapter with familiar elements without which S.T.A.L.K.E.R. would not be the game we all grew to love. Lost Alpha was a labour of love. We are passionate about it and we hope you all will enjoy it as much as we enjoyed creating it!

Lost Alpha Patch v1.30013

The patch is savegame compatible, so You do not have to start new game for this patch, but for maximum experience it’s recommended. Otherwise better start before crash with safe on darkdolina level to avoid broken saves.

If you installed 3rd party / user made fixes and mods for Lost Alpha, it’s highly recommended to reinstall the game to have a clean install before you apply the official patch. This is required to avoid conflicts with the 3rd party content. We can not give support for such cases. Also if you are trying to load gamesave which you made while you used mods or fixes for the retail Lost Alpha, they won’t work with the newly patched game. You will need to start new game in such case, because all previous modded content was saved to your savegame, which is now unavailable in game since new patch has new content.

Source: BlueNews | Moddb | Dezowave